Tag Archives: resources

Agile City Development

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An apartment building in Charlottesville

Last month, I talked about how seeing the city as an ecosystem is an important element of urban planning. Treating every project that happens in the city as an isolated event doesn’t take into account possible interactions with other existing or future work. We can’t reasonably account for every interaction, but we should try to maximize the number of synergistic interactions and minimize unintended consequences.

 

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The Horizon of Predictability from Agile Advice

As a project grows larger and its timescale increases, it grows more difficult to predict its interactions with the surrounding environment. One way to keep projects within a “horizon of predictability” is to take “small bets,” as advised by Strong Towns, instead of always pursuing that next multi-million dollar development project.

If we take an Agile Development approach, then we can start with what identifying issues within a particular area, ranking them in order of impact, and selecting the one or two that would have the biggest impact that we could accomplish in a short time frame.

A city’s sidewalk network is one place we could apply this technique. In 2015, Charlottesville published it’s Bicycle and Pedestrian Master Plan. The plan identified major corridors for walking and biking in the city and prioritized areas in need of improvement. Looking at the 2019 update of the Master Plan, however, it becomes clear that there hasn’t been a lot of progress on most of these projects.

Where the sidewalk ends

Where the sidewalk ends

There are plenty of places where our sidewalks cut out for a few yards or even a few blocks. Pedestrians are forced to walk in the road or across someone’s lawn. This isn’t ideal, and it’s much worse if you need to find a route with a wheelchair or crutches. If we started by identifying areas where there is a lot of foot traffic, we might find places where a small investment in concrete could make great improvements to pedestrian safety.

The traditional approach to development in cities can result in incomplete buildings or infrastructure that are actually worse than if you hadn’t started the project at all. The obvious example of this for Charlottesville residents would be the Landmark/Dewberry Hotel on the downtown mall. Construction began shortly before the Great Recession hit, and ten years later, its partially completed skeleton still looms over the most expensive part of town.

I’d really like to see the city move toward small, incremental projects that slowly fix problems we see. This allows us to expend fewer resources at a given time toward solving a problem, as well as allowing us to test different approaches and course correct as we implement plans. One refrain I’ve heard several times since moving here is that the city has “analysis paralysis.” We expend millions of dollars toward study after study, but the citizens just don’t see anything come from it. People in city government then get frustrated when there’s a lack of engagement from the community. It’s hard to get buy-in when the past has shown that the city lacks follow through.

I think future work should include more small area plans that bring neighbors together to shape how their neighborhoods will look in the future. There should probably be some oversight to make sure that these small area plans are welcoming, not exclusionary, but people from the neighborhood will be closer to the ground truth of what small actions might create the biggest effects in people’s day-to-day life.

At the end of the day, we all want our communities to be a better place. By coming together and figuring out what small changes we can make, we can get started right away. We don’t need to wait on the next four year plan to make things better.

City Council held a work session on zoning, and city staff made recommendations on how to make it easier for residents to build Accessory Dwelling Units (ADUs) or split existing homes into duplexes, triplexes, or quadraplexes. These small changes to the existing zoning code are happening independently of the larger zoning rewrite that is part of the Comprehensive Planning process. These changes aren’t going to solve our housing crisis, but they will make a dent. This small zoning change to allow small increases in density by allowing more small development is the perfect example of how many small steps can add up to a big one.

I hope that this new City Council will be open to more small bets in the future. If they are, I think we’ll make progress more quickly by taking a lot of small steps than taking big steps that might not always land on solid ground.

Are there people in your town working on small bets with or without your local government? Let us know below!

Cities as ecosystems

Charlottesville City Zoning Map (c. 2009)

Charlottesville City Zoning Map (c. 2009)

With the start of the new Comprehensive Plan here in Charlottesville, I’ve been thinking a lot about the big picture of the city. I’ve been involved with bicycle advocacy here in town for awhile now, and I’ve felt that was definitely something worth fighting for since cycling, walking, and other active forms of transportation benefit both the environment and human health. Also, when you look at bicycling in the US, you have a bimodal distribution of users — people who have to cycle and people who choose to ride. Bike advocates have traditionally been from the latter group due to middle class people having more spare time to be active in local politics.

The more I’ve worked in transportation, the more I see that we need to seek synergies when fighting for equitable, sustainable, solarpunk futures. Poverty and homelessness are often portrayed as the fault of the poor, the result of laziness or bad luck. The truth is that the systems built into our society and built environment put up barriers to certain groups of people that are easy to overlook from a privileged perspective. How can we start to see things as systems, and not a collection of isolated parts?

We have a template to draw from in nature. In a natural ecosystem, there is no waste, just an endless flow of energy and material from one organism to the next. What if we started to look at our cities as ecosystems? How could we build synergistic effects between parts of our built environment?

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Garden courtesy of cuprikorn

Take a city park as an example. In traditional design, you’d select a plot of land, stick some trees and grass there, and call it a day. You might go so far as to add some playground equipment if you were putting it in a residential area.

Approaching a park from an ecosystem perspective, however, would allow for a much more vibrant community experience. We have a park here in Charlottesville that isn’t reaching its full potential because while it borders two different neighborhoods, a busy street separates one neighborhood from the park. Parents don’t feel safe crossing with their kids, so they don’t go to the park. If we took the whole ecosystem into account, safe crossing to and from the park would have been an integral part of its design. As discussed extensively in The Nature Fix, exposure to nature is immensely beneficial for mental and physical health. Poor design has a tangible, detrimental effect on equity.

Taking things a step further, the green space of parks also affords an opportunity to work on sustainability. Charlottesville is in the Chesapeake Bay Watershed and has an important role to play in reducing pollution that flows into the Bay. In addition, stormwater management is becoming an increasingly important aspect of urban design as climate change makes storms more variable and rainfall less predictable. As a way of integrating ecological density, we could add native plantings to encourage pollinators as well as rain gardens and permeable pavement for managing stormwater.

By taking some additional steps in the design phase of a project, we enhance the equity, sustainability, and beauty of the city all at once instead of requiring separate projects to achieve a less resilient and integrated design. The same approach could be used when approaching transportation or housing. Taking the system as a whole into account when making planning decisions will allow us to more carefully shepherd our resources and do the most good with our limited community resources.

What opportunities for ecological systems thinking are there in your area? Let us know below!

Digital Minimalism – A Review

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I picked up Digital Minimalism by Cal Newport from my local library expecting to read more of the same information I’d seen before: social media companies use slot machine psychology to hook users; in-person communication is higher quality; spending so much time on our phones is hurting our relationships. This was all in there, but beyond the facts of the matter, Newport opened my mind to new ways of thinking about my relationship with technology and how it’s designed.

Minimalism at its core isn’t based on asceticism, where one denies earthly pleasures for the sake of austerity. I often find myself strongly trying to resist any emotional impulse to make purchases. I think this self-imposed austerity may have been causing undue stress by saying “you can’t have that,” instead of the healthier question of “is this something that could bring value to my life?”

In respect to technology, and apps in particular, Newport revisits calls by friends to join social media because it might be useful. He counters by saying that any tool should have a clear benefit to warrant your time. It’s not that any of these tools are bad per se, but since you only have so much time and attention, do you really want to spend it on something that might be useful, when there are so many other things that definitely would be?

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Photo by rawpixel.com on Pexels.com

I’ve mentioned before how I struggle to balance my thirst for new information and time to be creative and thoughtful. It’s something I feel I still haven’t worked out, but Digital Minimalism helped me find some new tools to use in this quest.

Digital Minimalism also deals with some of the more sweeping issues resulting from the unique types of distraction available in the 21st Century. There have always been more things to do than time in the day, so distraction is nothing new. We have reached a point, however, with the introduction of the smartphone, where corporations vying for your attention via the “attention economy” have unfettered access to your eyeballs. Even our work is becoming more fractured and distracting with the advent of the gig economy.

Even after the advent of the internet, people were relatively alone in their own heads when they were mobile. Sure, you could listen to a personal soundtrack on your Walkman. With a computer in your pocket, you’re only a quick tap away from whatever information you seek. The end of the bar bet was also the end of pondering.

The book doesn’t preach throwing away your smartphone, although it does suggest methods of using digital tools so they help you achieve your aims instead of those of the advertising companies. For some people, that might mean going back to a phone that only supports calling and texting. For many others, removing social media apps from your phone will suffice. The key is knowing yourself and what you want to accomplish with theses tools.

Digital Minimalism wasn’t what I expected. While it did have some of the same information I had read before regarding the distracting nature of digital technologies, it was neither alarmist nor placating. It presented a well-reasoned and tested set of tools for using digital technologies in a reasonable way that can help you feel a little less discombobulated in this distracting world.

Do you have any thoughts on practices to keep technology from distracting you from what’s important? Do you find it ironic I wrote this post predominantly on my phone? Sound off below!


Disclaimer:  This review is my honest opinion of the book, but I may get financial reimbursement through the affiliate link in this article.

MapJam – Sharing in the city

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Photo by rawpixel.com on Pexels.com

Shareable is a great resource for following advances in the “sharing economy,” with an emphasis on platform cooperatives and other community ownership models that you probably won’t see from the other outlets that focus on the space. One of the more interesting projects they’re working on is their Community Maps. Generated by local residents in a given region, these maps detail where you can find sharing services in the community.

The data for the maps is generated by MapJams, collaborative mapping parties where people can get together and map out as many sharing services as possible in their city. Charlottesville has a Shareable Community Map, but it is sparse and based on proprietary mapping software. I contacted Shareable about the mapping tools, and they said that new MapJams use the Open Street Map-based uMap system. uMap is an easy to use framework that allows anyone to make a custom Open Street Map and then embed it into any website.

I’m hoping to coordinate a new MapJam for Cville in the near future, so if you’re in the area, please reach out and let me know if you can help. Suggestions for places that should be on the map or help with coordinating the MapJam itself would be greatly appreciated!

Does your city have a Shareable Community Map? Are there any sharing services in your city that deserve a shout out? Let us know below!

The Upcycle — A Review

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The Upcycle by William McDonough and Michael Braungart is the followup to Cradle to Cradle. Written in 2013, it brings a decade’s worth of new information and experience to the concept of Cradle to Cradle design thinking.

If you’re interested in the circular economy and can only read one book – this is it. There is a short section at the front that recaps the underlying principles of Cradle to Cradle systems in case you haven’t read the first book. While Cradle to Cradle was groundbreaking for the concept that we should design human industry to be a positive good for the environment, The Upcycle contains many more specific examples of projects where the authors were able to achieve these ends.

For example, in the book there is a story of Dan Juhl who pairs farmers with investors for building renewables on their land. The investors get a guaranteed return on their investment for ten years, and the energy generation equipment reverts to the farmers after this period. More renewables end up on the grid, and families get an additional source of income by owning the means of energy production.

The physical book itself is a nice counterpoint to the design of Cradle to Cradle. While Cradle to Cradle was designed to be reusable in technical nutrient cycles, The Upcycle is designed with biodegradable inks and paper so that it can become a biological nutrient again. One of the main ideas of Cradle to Cradle design is that things should be delineated into two separate nutrient streams: biological and technical. Wood, paper, and things of this nature can be reused as they would be in nature by returning to the land while technical materials like plastics and metals should be reclaimed for infinite technical cycles. Preventing the creation of “monstrous hybrids” is an important goal of the Cradle to Cradle design process. These materials are amalgamations of material that are difficult, if not impossible to separate and reuse. This is particularly harmful if the materials in these hybrids are toxic in nature. The book quotes McDonough, “Let’s put the filters in our heads and not at the end of pipes.”

The Upcycle is a breath of fresh air. McDonough and Braungart show how we can rethink the way we design everyday objects to fit into the constant cycles of Mother Nature and end the insanity of cradle-to-grave mentality. Cradle-to-Cradle design is definitely the way we should be thinking  when we design technologies and objects for our solarpunk future.

Do you use any Cradle to Cradle products in your life? What has your experience been? Let us know below!

Energy: A Human History – Review

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Energy: A Human History by Richard Rhodes chronicles the development of industrial power sources with a focus on the innovators and scientists who developed the technologies. Starting in Elizabethan England with none other than William Shakespeare, Rhodes weaves a compelling tale of the western world’s energy sources starting with the transition from wood to coal in 1600s Britain.

The book paints the picture of the industrialists we now love to hate as human beings with hopes, dreams, and failings. It can be hard to remember after so long that James Watt and Henry Ford were once actual, living beings, and that they had hoped to make the world a better place with their inventions.

Drawing from many primary sources, Rhodes has lifted many gems of what the people of the time found concerning about these new technologies. With references to coal as “the devil’s excrement,” and many other such epithets, one might wonder why such dirty fuels ever became predominant. As Rhodes points out in the book though, industrialization with coal and other fossil fuels led to a near doubling of human life span and a higher standard of living. Rhodes does devote a fair bit of the book to the work that various towns and nations did to combat the air quality problems associated with the use of fossil fuels to varying degrees of success.

Concerns were not just constrained to air quality. Safety of steam engines, locomotives, and automobiles were a great concern of the time. As to cars, we have definitely come out on the wrong end of that technology with many US cities being designed for cars instead of people, but some of the concerns for trains seem amusing now as this quote Rhodes found shows.

“What can be more palpably absurd and ridiculous,” asked a reviewer for London’s Quarterly Review who favored a plan for a railway to Woolwich, “than the prospect held out of locomotives traveling twice as fast as stagecoaches! We should as soon expect the people of Woolwich to suffer themselves to be fired off upon one of Congreve’s… rockets, as trust themselves to the mercy of such a machine going at such a rate… We trust that Parliament will, in all railways it may sanction, limit the speed to eight or nine miles an hour, which… is as great as can be ventured on with safety.”

If you are firmly anti-nuclear, the end of the book will not be to your liking. As a cautiously optimistic person regarding nuclear energy, I feel the author may be a bit nuke-happy. Many of his points in favor of nuclear base loads are legitimate, however. Current nuclear generation technologies have been shown by IPCC and NREL (National Renewable Energy Laboratory) analysts to have a carbon footprint similar to wind and solar. With many cities and states looking at 100% renewable commitments, including nuclear as a base load to counter the intermittency of renewable sources seems reasonable in geologically stable areas. Unfortunately, when states set “renewable” goals for their energy goals, they sometimes include waste incineration, which is both gross and bad for local air quality.

Beside its overly-western focus, the other main shortcoming of the book is its relatively light treatment of renewable technologies. There was very little regarding solar, hydro, and wind, and I’m not sure if geothermal was mentioned at all. I suspect that this was due to a desire of the author to focus on the technologies that were the primary drivers of industrialization. Regardless, I think this is a good treatment of the subject of modern industrial energy sources and the people who brought them to fruition.

Do you have any recommendations for other books about energy generation or transmission? Let us know below!

Solarpunk Phones Part 1 : Repair

A cardboard box with a stylized art deco hand holding a wrench. Inside the box is a replacement screen kit for an iPhone 5.

My repair kit from iFixit

[This is Part 1 of a series about solarpunk phones. Here’s a link to Part 2: Decentralize, Part 3: Design, and Part 4: Magic.]

Smartphones are a major source of e-waste when disposed, and they have been one of the worst offenders when it comes to planned obsolescence, particularly after the introduction of the iPhone in 2007 propelled the smartphone to widespread popularity. It seems that we may be entering a new phase of ennui in regards to new phone features, however, with 11 million iPhone users opting for battery replacements instead of new phones in 2018. Is it finally time for the Fixer Movement to takeover cellphones?

Why repair?

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Photo by Felix Mittermeier on Pexels.com

I grew up in a fixer household. My dad is a biomed tech who fixes the medical equipment at a hospital, and my mom has furniture repair and sewing skills. Up until recently, all of our cars were bought as salvage and a lot of the furniture and home electronics came to us in various states of disrepair. This was just how we did things because we could fix things and didn’t see the point in paying full price if we could get it a lot cheaper because of a minor problem.

When you start looking at the exploitation taking place both in the raw materials needed for smartphones as well as in their disposal, it quickly becomes clear that the true cost of electronics is not being taken into account when you can buy a cell phone for $25. The hidden costs of goods, or externalities as economists would say, are one of the main arguments for a carbon tax, as well as many other measures industry would call “over-regulation.”

Between the environmental, moral, and economic downsides of not repairing a mobile device, keeping the phone you have for as long as possible starts to look a lot more palatable. This is especially true as the most important functions of the smartphone have reached a point of technological maturity.

This week I’m embarking on my fourth smartphone repair. All of these have been screen replacements, as it is easily the most fragile part of the phone. Of the three phones I’ve repaired, I only had one where I successfully replaced just the glass and was able to reuse the screen underneath. Some of that might be my relative inexperience, and some of that is because the phones aren’t designed to be repaired. If you are planning on repair a phone, I would suggest checking out iFixit as they have a lot of different parts available as well as the most extensive repair database around. Youtube also has a lot of repair videos for things that aren’t in iFixit yet.

If you aren’t comfortable doing a repair yourself, there are a lot of smartphone repair places that have popped up around the country in response to the commonality of shattered screens. In some locales, there may still be repair shops for other goods as well, particularly sewing machines, vacuums, and shoes.

Many towns have Repair Cafes or Fix It Clinics that are run by volunteers on a varying basis. Boulder, CO has a very active repair community, and there is a periodic Repair Cafe run by the Time Bank here in Charlottesville, VA.

The future

While many current smartphones require a lot of time and “the knack” to repair, there is some hope that this won’t always be the case. The easiest way to make sure that smartphones are easy to repair is to design them that way to begin with.

One area where there has been a lot of interest, but not a lot of development is in the modular smartphone space. Google’s Project Ara, the Phonebloks project, and many others have shown concepts of LEGO-like modular phones with parts that the end user can swap out to customize or repair their phone. The only true contender in this space is the Fairphone. Designed with repairability and transparency in mind, the Fairphone was designed to do for electronics what Fair Trade has done for food and clothing. By evaluating every part of their supply chain and making the phone easily repairable by the end user with modular components, the Fairphone is the most ethically-sourced and repairable mobile device on the planet.

While the Fairphone is an impressive achievement, the fact that it is the only phone built to what should be basic-human-decency standards is telling of the state of the mobile device industry. As smartphones peak and differentiation wanes between vendors, hopefully we’ll see an emergence of a modular standard with many vendors making parts that are interoperable on a similar mobile platform. This was the original vision of Project Ara before its cancellation in 2016. The only ecosystems that approach this ideal in my mind are the desktop PC market and Raspberry Pi.

The Runcible, a round smartphone concept is shown with its circular wooden back removed exposing the circular circuit board and camera module.

The Runcible with its wooden back removed (from their Indiegogo campaign page)

One other interesting, but also unreleased, concept of a repairable phone was Runcible. Envisioned as an anti-smartphone, Runcible was designed to be a repairable, digital heirloom that would be a piece of tech you would want to grow old with. While its Indiegogo campaign was successful, as with many crowdfunded projects, the creators have gone dark without any backers getting their hardware. Some people might cry foul, but I think the problem with crowdfunded hardware is that making hardware devices is a lot harder than it looks.

In any case, I think that electronic devices built for a solarpunk future will need to be modular, repairable, and ethically-sourced as a first step. This is the first post in a series prompted by Solarpunk Druid’s “The Solarpunk Phone,” so I will be linking subsequent parts as they’re added.

Do you have any thoughts on what’s important for solarpunk electronics? Are there any features that current phones don’t have that would make your life easier? Let us know below!